Factsheet

Developer:
Pixel Maniacs
Based in Nuremberg, Germany

Release date:
– Feb 16, 2016 (Steam)
– Aug 22, 2017 (PS4, XBO)
– Jan 22, 2018 (Switch)

Platforms:
Steam
Playstation Network (SIEA)
Playstation Network (SIEE)
Xbox Store
Nintendo eShop

Website:
chromagun.de

Regular Price:

Steam$12.99
PS4, XBO$14.99
Switch$19.99

Description

ChromaGun is a first person puzzler about colors. The basic principle is as easy as applying it is complex: Exit the chambers via the exit doors. Use the ChromaGun to colorize walls and WorkerDroids to progress in the chambers. WorkerDroids (the players’ main cause of headaches in ChromaGun) are attracted to walls of the same color and can be used for a variety of tasks like opening doors, activating triggers or removing the danger of deadly electrified floor-tiles by mercilessly sacrificing them. ChromaGun encompasses eight chapters of mind-melting puzzles and witty background-narrative.

History

ChromaGun was our very first large-scale game, before only having developed mobile games and apps. The initial idea of ChromaGun was developed during game jam Ludum Dare 32 and was created in only three days. Ever since, we've improved on the concept to deliver the game we're now publishing to steam. The first updated version of ChromaGun was released on iOS and generated massive positive feedback, including an article on Gamezebo, a mention in a German tech magazine and even on television. After publishing the idea on Greenlight, we expected to be waiting for months. The Game was greenlit in only two weeks. Since Ludum Dare in April 2015, every single model, texture and script in the game was updated. We rebuilt the game from the ground up, added a narrative and refined and polished every single aspect of it. With the anniversary update released in March 2017, a map editor and a new graphics system were added to the Steam version. The anniversary update is the version available on consoles (except for the map editor, which is exclusive to Steam).

Timeline

Features

  • 5-7 hour Single Player campaign
  • 56 levels across 8 Chapters
  • Map editor (Steam only)
  • 21 Trophies / Achievements (PS4, Xbox One)
  • 22 Achievements (Steam)

Videos

Accolades Teaser (PS4) YouTube

"Be More Like John" Trailer YouTube


Images

download all screenshots & photos as .zip (15MB)
packshot_unbranded.png
screenshot01.png
promoart.png
screenshot04.png

download logo files as .zip (3MB)
logo


Selected Articles

  • "Like Portal 3 would have done, except perhaps even better"
    - Kevin Tavore, TrueAchievements
  • "This Game Is a 'Portal' Rip-Off, and Owns It"
    - Mike Diver, VICE
  • "Der kleine Bruder von GlaDOS"
    - Michael Krosta, 4Players
  • "Must play before you die"
    - Fraghero Team, Fraghero

Eurogamer – ChromaGun: Der Einstieg der Pixel Maniacs in die Spielebranche und die Abkehr von Apps
German article detailing the creation of ChromaGun, and what it meant for Pixel Maniacs eurogamer.de.

Colorblind Mode Blog Post
A blog post explaining how we implemented a colorblind mode in ChromaGun. pixel-maniacs.com.


About Pixel Maniacs

Boilerplate
Pixel Maniacs is an indie game development studio based out of Nuremberg, Germany. The company behind Pixel Maniacs – the Benjamin Lochmann New Media GmbH – was founded in 2003, and has since gone through several stages, eventually ending up in game development. In 2016, with the release of our debut title ChromaGun, we acquired the brand Pixel Maniacs, under which we develop and release all our games.

More information
More information on Pixel Maniacs, our logo & relevant media are available here.


ChromaGun Credits

Benjamin Lochmann
Producer

Andreas Scholz
Team Lead, Programmer

Johann Bauer
Software Engineer

Chris Hinze
Programmer (Tools)

Alexandru Ciocea
Programmer (Tools)

Steve Crouse
Lead Game Designer, Artist

Valerij Müller
Artist

Caroline Kachler
Artist

Markus Esch
Artist

Stephan Gembler
Composer

Jaroslav "Coldnoise" Vyhnička
Composer

Kevin MacLeod
Composer

Narrator
Johnny Stone

Narrator (German)
Rolf Buschpeter

Contact

General Contact
info@pixel-maniacs.com

Press Inquiries, Key Requests
press@pixel-maniacs.com

Job Info
jobs@pixel-maniacs.com


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks